Tag: lab
All the articles with the tag "lab".
CSPC2006/02. Creating Wireframes and Prototypes
Published: 2 hours readTo Understand what wireframes and prototypes are in UI/UX design. To Learn how to create wireframes and prototypes using popular tools. To Gain experience in translating ideas into visual layouts.
CSPC2005/01. Construct and Execute a C Program Showing the Use of Pointer to Structure
Updated: 2 hours readTo understand and demonstrate the use of pointers to structures in C programming by constructing and executing a simple C program. This lab will help students grasp how pointers can be used to reference and manipulate data within structures.
CSPC2006/01. Creating User Research and User Profiles
Updated: 2 hours readTo Learn the fundamentals of user research. To Collect and analyze data to understand user needs. To Create detailed **User Profiles (Personas)** based on your research findings.
CSPC2005/02. Construct and Execute a C Program Showing the Use of Pointer to Structure
Published: 2 hours readTo understand the concept of self-referential structures in C. To learn how to create and manipulate linked structures. To implement a simple program using a self-referential structure to manage a list of items.